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Oct 12, 2021

Paper Rogue

A 3D Dungeon Generator library turned 2.5 adventure game!

What?

Paper Rogue was one of my first experiences with creating projects in Unreal 4. In which I got distracted with, and started adding RPG elements and other elements - This all eventually lead me to creating the small combat game.

Goals

The project was originally planned to be a small 3D dungeon generator, to educate me in creating modulized packages in the engine.
Starting out
May 15 -> ?????

Unity's animation system I used from my last project was a pain so I decided I would be going to be using Aarthificials Reanimation Package:

This allows for a more traditional pixel animation, after adding a Reanimator component, linking a root animation, and states, it's pretty much ready to go!
                        
                                void Game::SomeCoolioCode()
                                {

                                }